The premise of this book and the glowing reviews of it being as creepy as the Blair Witch Project really suckered me into checking it out (thankfully for free via Libby), but boy was I disappointed. I tried, y’all. I really did. I got as far as 50% through the audiobook when I decided to hit the “return early” button. Here’s where it went all kinds of wrong:
The premise it great–a bunch of teenage explorers lost in the woods whilst experimenting with an urban legend in search of a missing girl. My hopes for this story quickly dissipated when I met the main character, Sarah and her slew of friends via tedious direct message threads. Note: these long text conversations do not translate well on audio. Needless to say, I did not enjoy their snarky dialogue, nor did I care much for their personalities in general. The lack of character development is where this book went horribly wrong. We really don’t get under the surface with any of these kids–and there’s way too many of them. It’s like watching a classic teenage B-grade horror movie that makes the audience root for the monsters. The only character with a semblance of depth is Sara, and she’s a real Gloomy Gus. I mean, yeah it’s sad her adopted sister went missing and that she was scorned by her girl-crush, but it was even more sad for me to have to endure her emo attitude. But hey, if you’re into Sylvia Plath, you may enjoy Sara. To each their own.
And then there’s this false promise that this book channels the Blair Witch Project. Sure, there’s a bunch of bickering kids lost in the woods, but that’s the only connection. The genius of the Blair Witch Project is the building suspense of an unseen force that may or may not exist, leaving everything up to the imagination. This book, however, is full of zombie people, ghosts and gates to multiple otherworldly dimensions. Sure it was disorienting, but in a bad acid trip kind of way.
To be fair, I only got halfway through this thing, but from what I could tell, this book was missing a very important element: A villain, either physical or supernatural, that ties the whole legend together. There’s a bunch of rules to follow in order to survive the cursed woods, but what overarching power is casting this spell? What’s the actual “Ghost of Lucy Gallows” legend here? Somewhere before reaching the midpoint of this story, the characters should have figured this out. I mean, it’s good to know what they’re up against, right?
With all the gates to different levels, I felt like I was inside a video game on a mission to capture the damsel in distress from the evil castle troll. But hey, if you’re into that, maybe this book is for you. I’m just not really into fantasy and sci-fi, so it’s not my cup of tea. I’m more into gothic ghost stories and psychological thrillers with supernatural twists.